RATP
.
Aldebaran Robotics
.
LIMSI - The Computer Sciences Laboratory for Mechanics and Engineering Sciences
.
Collège de France/LPPA - Laboratoire de Physiologie de la Perception et de l'Action
.
ENJMIN - The Graduate School of Games and Interactive Medias, France
.
Tekneo
.
UBISOFT
has licensed SPIR.OPS's technology for "Splinter Cell - Double Agent".
Quantic Dream
.
Ageia
and Spir.Ops have signed a partnership to promote and develop the interactions between Artificial Intelligence and Physics.
Boston Dynamics
DI-Guy - The industry standard in real-time human simulation.
Menus Master
© Omegame, a powerful solution allowing the developers to easily create complex user interfaces (UI) and HUDs for video games, with an user-friendly graphical interface.
Game and level design consulting services
Game Middleware WebSite
Catalog of Middlewares for Computer Games.
SpirOps will be showing their drive-oriented approach to creating the bots in SPLINTER CELL at
Paris Game/AI Conference 2011
in Paris, France,
June 23-24, 2011. We hope to meet you there.